Far Sudland - Tale of the Years

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Dates are given in relation to the current time to avoid confusion created by the many different calendar systems in Far Sudland.



-c29,000 Made powerful by the worship of dark and alien gods cyclops create a great empire on the western coasts of Far Sudland (Ghol-gan) and begin oppressing their human neighbours.
-c25,000 Azor, the God of Knowledge, takes pity on the oppressed humans of Far Sudland and begins teaching them magic and other skills.
-c24,500 The followers of Azor defeat the cyclops of Ghol-gan in a great battle and drive the creatures to the fringes of their former lands.
-c20,000 The hubris of the High Kings of Azlanti, the first great human civilisation, leads to the drowning of the kingdom, and the creation of the Eye of Abendego and the Sodden Lands. The survivors are few and some say they fled into the East.
-c18,500 Old Mage Jatembe and her Ten Magic Warriors appear in the Mwange Expanse and begin re-introducing magic back into the region.
-c14,500 Followers of the Black Heron build flying platforms in order to gain advantage over their foes who follow Rovagug, God of Wrath and Destruction.
-c14,000 Kho, the first flying city of the Shory Empire is built.
-c13,000 At its height the Shory Empire boasts several flying cities which are centres of knowledge and wisdom.
-c12,000 Kho, the First and Last City, crashes to earth in the Barrier Wall ending the dominance of the Shory Empire in the region.
-10999 The hero Savith beheads the serpentfolk demigod Ydersius greatly diminishing the serpentfolk's insidious influence in the Mwangi Expanse.
-8834 The Jitska Imperium is founded in the lands which are now Rahadoum
-8189 Osirion frees itself from the Nubian Empire and starts expanding westward.
-7969 The Tekritanin League is founded by nomadic tribes in the area that is now Thuvia.
-7413 Osirion and the Tekritanin League combine to overthrow the Jitska Imperium. .
-6171 Osirion conquers the Tekritanin League and its lands become the province of Thuvia.
-5560 Thuvia becomes a collection of independent city states after Osirion fails to replace its assassinated governor.
-3577 The city states of Thuvia, believing a war with Osirion is likely, band together to become a nation.
-3150 A Northern fleet enters the region and having been beaten back from Azir with heavy losses retreats to The Shackles where the crews take to piracy.
-2164 After decades of violent religious strife the city state of Azir enacts the Laws of Mortality outlawing all religions.
-2159 The new nation of Rahadoum is created as the Laws of Mortality are enacted in Azir's neighbours.
-2066 The Aspis Consortium first establishes a foothold in Bloodcove.
-581 Nobles from Tanturak establish a colony on the Far Sudland coast which they call Sargava.
-439 The original noble families who governed Sargava surrender control of the colony to Tanturak in exchange for naval protection from piracy.
-205 A Rahadoum fleet intent on invading The Shackles is tricked into sailing too close to the Eye of Abendego and is lost.
-132 Halflings widely imported into Sargava as slaves disappear en masse overnight turning the colonial government into a laughingstock.
-79 Sargava achieves independence from Tanturak.
-4 A slave revolt sees the government of Sargava overthrown. The slaves call their new nation Vidrian.
-3 Having lost significant income from the slave trade the Free Captains of the Shackles sponsor an attempted coup against the new government of Vidrian.
0 Present Day