Zothay

Spies

The following factions have permanent spies based in Zothay. Comments are by Sanjis of the Three Plates.

Regional powers. Quitak and Viridistan ("very professional") are both concerned to limit each other's influence. Quitak has an uneasy alliance with the Skandiks and is concerned about all Skandik activity. Ossary keeps tabs on their own Governor's performance.

Sea powers. The above plus Tarantis, Rallu (City of the Sea-Kings) and Tula (City of the Wizards). These are all concerned with the safety of their own shipping and the possibility of piracy against rival powers. The majority of piracy round Zothay is carried out by independent Tarantian and Skandik privateers ("but the relationship with their own realms is frequently close")

Wizards. The local wizards are active participants in city affairs and great rivals. They are the most likely of the local factions (apart from the Thieves' Guild) to employ agents and spies and they do it mainly to monitor and frustrate each other's plans. The three most powerful are Kleantes ("bonkers"), an advisor to Kristas (himself of course a wizard), Timon ("even more bonkers"), who taught magic to both Kristas and Kleantes, and Creesus ("unpleasant but rich").

Zothay. Monitors all the above and discretely limits the Skandiks' influence. The Governor of course has his own spies ("mainly idiots") who are concerned to root out anti-Skandik sedition. A new player in town is a Skandik Cleric of Odin from Croy (independent Skandik kingdom) whose preaching is distinctly anti-Ossary ("Zothay is watching his back in accordance with our duty to ensure Skandik religious freedom").

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