Viridistan

Justice System

The justice system in the City of Spices is all about the smooth running of the city. Unlike some other cities in the Wilderlands the Watch is very efficient and can be expected to arrive in an average of two minutes if called for or if there is a disturbance. They have a habit of detaining anyone who looks remotely like they may have been involved in an incident and once arrested an individual has to effectively prove their innocence.

Serious cases come before the court of the Zhirquis and there are two lesser courts for civil and criminal cases both of which are presided over by a Zhir. All the judges like their courts to run on schedule and time-wasting speeches will only add to a defendants sentence. Defence counsels do exist but are far too expensive for the average defendant. Hiring a counsel can be a good move, however, as it will suggest a certain social standing which is an advantage in the courts. Discrete bribery is a fact of life but most Zhir and Zhirquis are independently wealthy and will expect the bribe to be large. Most bribes indeed are generally used to lessen a sentence rather than reverse the verdict. It is up to the defendant to prove their innocence once charged and a fairly watertight case is generally needed. If the judge merely suspects you might be innocent he generally indicates this with a lesser sentence.

Sentences are rarely custodial and range from whipping to hanging (with or without torture first). Forced labour sentences are dependant on the demand for slave labour from the Empire and some e.g. in the mines of Gheulost Island are effectively a death sentence. A sentence to the 'dungeons' may sound like a spell in the cells but the defendant will not hear a term specified - the 'dungeons' are a monster-infested labyrinth and the sentence means that you have particularly offended the judge.

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