Parlay Point

Situated on the coast on the mainland side of the Straits of Balthus and north east of Port Peril Parlay Point is a well ordered town which is neutral ground for the Free Captains. The townsfolk are prosperous enough and make their living by providing services for the those seafarers about to brave the perils of the northward journey round the fringes of the Eye of Abendego. This includes well stocked shops, fine taverns and the most favoured brothels in The Shackles.

The port can be a little difficult to approach due to hidden reefs but most ships manage to dock without incident in the daytime. At night is a different matter especially in high winds and many a merchant vessel had run aground just outside the port. Luckily the port also keeps a fleet of longboats ready to rescue the poor sailors who need to be saved from the sea. The longboats also 'rescue' the ships' cargoes as well and the Pirate Code states quite clearly the legal position as to ownership of such goods (under the section Finders Keepers).



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