Shedezar is a large unruly Gnoll village which is visited by the outside world only
because it trades in zinc. Traders are advised to go in well-armed parties because
the gnoll merchants cannot guarantee their safety. The tensions on the streets of
Shedezar seem to stem from the fact that there are two tribes of gnolls living in the
village. One seems to have been living in the area for many hundreds of years but the
other appears to be a remnant of the vast Gnoll army that ravaged the lands
to the North in the Gnoll Times over two hundred years ago.
The native tribe appear to work the zinc mines but the incomers have formed the merchant
class and appear to be more well off. Fights in the streets are common especially after
the miners spend time in the tavern after their shift. Visitors to the village have
frequently been injured if they have not been able to get off the streets quickly enough
once a brawl has started.