Pitterhammer is Quinden's gnome tinker. He is very clever with his hands and can fix
almost anything that is not a job for the blacksmith. His house is a ramshackle affair
on the edge of the village. It was built for humans and Pitterhammer has adapted it for
his own use, turning what was once a two storey building into four storeys most of
which are filled with junk as Pitterhammer rarely throws anything away. The house looks
as if it about to fall down at any moment although the tinker claims that it is all
structurally sound - its just that he tends to repair it with whatever materials come
to hand.
Pitterhammer is not always at home. He once led a wandering life and for at least a few weeks
each year travels the tracks in the Damkina area. Not many people see him actually walking,
however, as he is skilled at hiding and if he wants to meet you on the road will most
likely step out from behind a bush to greet you.