Pitterhammer's house

Pitterhammer is Quinden's gnome tinker. He is very clever with his hands and can fix almost anything that is not a job for the blacksmith. His house is a ramshackle affair on the edge of the village. It was built for humans and Pitterhammer has adapted it for his own use, turning what was once a two storey building into four storeys most of which are filled with junk as Pitterhammer rarely throws anything away. The house looks as if it about to fall down at any moment although the tinker claims that it is all structurally sound - its just that he tends to repair it with whatever materials come to hand.

Pitterhammer is not always at home. He once led a wandering life and for at least a few weeks each year travels the tracks in the Damkina area. Not many people see him actually walking, however, as he is skilled at hiding and if he wants to meet you on the road will most likely step out from behind a bush to greet you.



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